Tuesday, June 8th, 2010, 08:14 pm
Another Rant
Ok well i think this issue really pisses me off the most because i dont know WHO the asshole is that decided on how to fix ice climbers. I understand that hey its Brawl+, hey its fun speed and bla bla bla. Thats cool, i respect that however i don't respect that you guys feel the need to butcher a character because of its playstyle.
Thats right i'm talking about Ice Climber's Chaingrab let me go over a little history in Brawl. You have to realize that the way matches were back in 2009 when people used to always pick metaknight and always time them out was because there was no way to fight ice climbers. The thought of 1 grab = 1 kill by itself absolutely frightened back to the point of asking to ban the character itself which i found retarded. 2010 rolls along over the past 2 weeks alone i've fought and seen people fight, Meep, Lain, Cheese and Atomsk's Icies pretty much the only Ice climbers right now in the United States who are able to keep up with the current metagame. Well just want to let you know in every match i've fought or seen them fight i have never seen them timed out once in fact the way you beat Ice Climbers is you seperate them.
Now you must be thinking, Oh Allied well they could easily beat each person by 1 grab. Not true at all, Do you understand how hard it is to get a grab against a well spaced anything from any of the top tiers in brawl? In fact half of the time i watched them lose each match, Boss a luigi player at MLG beat Cheese and Lain BACK TO BACK in losers. I mean if Luigi with by far THE WORST range can outspace and outplay ice climbers then why does everyone hate this play style so much are you guys afraid of trying?
"Well they are boring to watch?" Not true at all i don't know about you but everytime i see a grab happen everyone FREAKS OUT because it could potentially be a stock in fact it HYPES the crowd.
"Its a broken playstyle" What because you don't know how to space yourself its the same way as playing Kirby. Ice Climbers have a zero to death but the amount of time and practice you have to put in to MASTER that zero to death and apply it in tournament is UNREAL. IN FACT especially with shield stun and death to vBrawl Powershielding Ice Climbers can get seperated and pushed back 100x EASIER than the ever would in vbrawl.
A lot of people have to realize that the good reason why Ice Climbers in the first place were even good at grabbing in vBrawl was because powershielding was broken. You could have a perfectly space move still grabbed with a good timed Powershield. With that essentially nullified it ruins Ice Climbers game in general.
I think it adds more depth and the need to actually space your instead of you going Oh well i got grabbed. Ice Climbers chaingrabs now are 2008 style they won't work, its too hard and its hard to do it on the whole cast. Its simply TOO much effort to try with such a bad character anyway to learn the stupid Nana Fair or the Footstool chaingrab that you still nerfed anyway!?!? i mean come on.
Also another complaint is how are you guys going to Nerf Ice climbers to the ground, give every other character a speed bonus, combo buff, give ice climbers a few crappy attack strings and leave them RELATIVELY UNCHANGED. Thats like going around on your childs school bus taking away your 1 hand while the other children get a lolipop.
Anyway before i start with what i want from you guys i want you to also realize that no matter what Camping and Zoning is always going to be apart of any fighting game.
And i want you to realize its not a bad thing. Obviously not like vBrawl camping but its not a bad thing your minds have been destroyed by the image of vBrawl so badly that camping in general sickens you well i just want to let you know its a healthy part of every fighting game and does happen.
I do agree with the steps taken to minimize it but taking it out completely its retarded and unneeded and its about time it be said.
Theres nothing wrong with it.
TL;DR
Chaingrabs add depth and another Playstyle to this game of basic combos and its 10x harder than any of the combos even done in this game why are they taken out?
What are your thoughts of the chaingrab? Please be mature i don't want
"OWIJEF IT TAKES NO SKILL OMG THIS IS FUN SPEED AND BLA BLA BLA"
Why did you feel chaingrabs should be removed? I mean is it because you got gayed once and you don't wanna overcome the challenge come on lets be serious here?
Do you propose an alternative? Remember it can't be any big changes like give ice climbers a galato gun or some **** because were Gold now baby, Think Conservative.
What do you feel on Zoning and Camping not timing people out?
Post your thoughts.
Some concerns that i've gotten and answering on here.
The perfect read from a timed grab to grab takes way more skill and its not an infinite.
I would have to ask you to define infinite because you CAN get out of these grabs its called mashing theres nothing infinite about it. Slight changes are also up for debate the ice climbers are already a butchered character.
I like this
Any more thoughts?
Ok well i think this issue really pisses me off the most because i dont know WHO the asshole is that decided on how to fix ice climbers. I understand that hey its Brawl+, hey its fun speed and bla bla bla. Thats cool, i respect that however i don't respect that you guys feel the need to butcher a character because of its playstyle.
Thats right i'm talking about Ice Climber's Chaingrab let me go over a little history in Brawl. You have to realize that the way matches were back in 2009 when people used to always pick metaknight and always time them out was because there was no way to fight ice climbers. The thought of 1 grab = 1 kill by itself absolutely frightened back to the point of asking to ban the character itself which i found retarded. 2010 rolls along over the past 2 weeks alone i've fought and seen people fight, Meep, Lain, Cheese and Atomsk's Icies pretty much the only Ice climbers right now in the United States who are able to keep up with the current metagame. Well just want to let you know in every match i've fought or seen them fight i have never seen them timed out once in fact the way you beat Ice Climbers is you seperate them.
Now you must be thinking, Oh Allied well they could easily beat each person by 1 grab. Not true at all, Do you understand how hard it is to get a grab against a well spaced anything from any of the top tiers in brawl? In fact half of the time i watched them lose each match, Boss a luigi player at MLG beat Cheese and Lain BACK TO BACK in losers. I mean if Luigi with by far THE WORST range can outspace and outplay ice climbers then why does everyone hate this play style so much are you guys afraid of trying?
"Well they are boring to watch?" Not true at all i don't know about you but everytime i see a grab happen everyone FREAKS OUT because it could potentially be a stock in fact it HYPES the crowd.
"Its a broken playstyle" What because you don't know how to space yourself its the same way as playing Kirby. Ice Climbers have a zero to death but the amount of time and practice you have to put in to MASTER that zero to death and apply it in tournament is UNREAL. IN FACT especially with shield stun and death to vBrawl Powershielding Ice Climbers can get seperated and pushed back 100x EASIER than the ever would in vbrawl.
A lot of people have to realize that the good reason why Ice Climbers in the first place were even good at grabbing in vBrawl was because powershielding was broken. You could have a perfectly space move still grabbed with a good timed Powershield. With that essentially nullified it ruins Ice Climbers game in general.
I think it adds more depth and the need to actually space your instead of you going Oh well i got grabbed. Ice Climbers chaingrabs now are 2008 style they won't work, its too hard and its hard to do it on the whole cast. Its simply TOO much effort to try with such a bad character anyway to learn the stupid Nana Fair or the Footstool chaingrab that you still nerfed anyway!?!? i mean come on.
Also another complaint is how are you guys going to Nerf Ice climbers to the ground, give every other character a speed bonus, combo buff, give ice climbers a few crappy attack strings and leave them RELATIVELY UNCHANGED. Thats like going around on your childs school bus taking away your 1 hand while the other children get a lolipop.
Anyway before i start with what i want from you guys i want you to also realize that no matter what Camping and Zoning is always going to be apart of any fighting game.
And i want you to realize its not a bad thing. Obviously not like vBrawl camping but its not a bad thing your minds have been destroyed by the image of vBrawl so badly that camping in general sickens you well i just want to let you know its a healthy part of every fighting game and does happen.
I do agree with the steps taken to minimize it but taking it out completely its retarded and unneeded and its about time it be said.
Theres nothing wrong with it.
TL;DR
Chaingrabs add depth and another Playstyle to this game of basic combos and its 10x harder than any of the combos even done in this game why are they taken out?
What are your thoughts of the chaingrab? Please be mature i don't want
"OWIJEF IT TAKES NO SKILL OMG THIS IS FUN SPEED AND BLA BLA BLA"
Why did you feel chaingrabs should be removed? I mean is it because you got gayed once and you don't wanna overcome the challenge come on lets be serious here?
Do you propose an alternative? Remember it can't be any big changes like give ice climbers a galato gun or some **** because were Gold now baby, Think Conservative.
What do you feel on Zoning and Camping not timing people out?
Post your thoughts.
Some concerns that i've gotten and answering on here.
Quote:An infinite, no matter how difficult it is to do, should be removed IMO. It goes along the lines of taking control away from the player which is something a game should avoid as much as possible. As for 0 to deaths in Brawl+, I dont know any of them but im sure they require a DI or tech read of some kind to complete.
The perfect read from a timed grab to grab takes way more skill and its not an infinite.
I would have to ask you to define infinite because you CAN get out of these grabs its called mashing theres nothing infinite about it. Slight changes are also up for debate the ice climbers are already a butchered character.
Quote:IF a chaingrab were to be put back with ICs, I would much prefer a Meleeesque chaingrab, where it is possible to DI out, buffer roll, do something. ICs still create many 0-deaths in Melee with them, but it is not guaranteed you can't do anything and sit there while I toss you between 2 characters and then smash you stupid. Just my thoughts.
I like this
Any more thoughts?
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